Prototyping & Feedback
1. Useful Resources
Here are some articles, videos, podcasts, and books recommended by our community to help you better understand prototyping, testing, and user feedback:
Articles:
Videos:
Podcasts:
- Lessons from Founders on User Feedback
Books:
- The Lean Startup by Eric Ries
- Inspired: How to Create Products Customers Love by Marty Cagan
- The Mom Test by Rob Fitzpatrick
- Continuous Discovery Habits by Teresa Torres
2. Recommended Tools
These tools have been frequently mentioned as useful for prototyping, testing, and user feedback:
Prototyping & Testing Tools:
- Figma (Figma.com): A powerful design and prototyping tool for UI/UX designers.
- InVision (InVision.com): Helps teams create interactive prototypes and collaborate on design.
- Marvel (MarvelApp.com): A simple prototyping tool great for beginners.
User Feedback Tools:
- Google Forms / Typeform / SurveyMonkey – For creating surveys to collect user insights.
- Trello / Notion / Miro – For organizing and categorizing feedback to prioritize development efforts.
- Maze / Lookback / PlaybookUX – For conducting remote user testing and gathering in-depth insights.
- Sprig / Qualtrics / UserTesting – For in-app surveys and testing user experience with real users.
3. Founded Outdoors Community Tips and Insights
Our community members have shared valuable advice and experiences. Here are the top 10 insights:
- Start testing early with real users. The sooner you gather real feedback, the better you can refine your product.
- Keep your prototype simple. Avoid overengineering and focus on core functionalities first.
- A/B testing is invaluable. Small design tweaks can have a significant impact on user engagement.
- Test with a diverse audience. Different user perspectives can highlight usability issues you might not have considered.
- Use rapid iteration cycles. Weekly or bi-weekly testing allows for quick improvements based on user feedback.
- Ensure your MVP solves one clear problem exceptionally well. Don’t overload it with unnecessary features.
- Observe real user behavior. Watching users interact with your prototype is often more insightful than surveys.
- Create a structured feedback loop. Implement a process for collecting, analyzing, and acting on feedback regularly.
- Balance qualitative and quantitative feedback. While numbers show trends, conversations provide context.
- Show users their feedback matters. Communicate how their input has influenced product changes to keep them engaged.
4. Vendors
For those looking for professional services to support prototyping, testing, and user feedback, here are some vendors used by members of our community:
UX Design Agencies:
- IDEO – A leading design firm known for innovation.
- Frog Design – Experts in UX and product strategy.
Prototyping & User Testing Platforms:
- Proto.io – A platform for creating fully interactive prototypes.
- Mockplus – Helps teams collaborate on UI/UX designs.
- Maze – A remote user testing platform for prototypes and wireframes.
- Lookback – Facilitates remote user research with live and recorded sessions.
- UserTesting – Offers usability testing with real users.
- Dscout – A research tool for gathering video-based user insights.
- Respondent – Helps recruit participants for user interviews.
- UsabilityHub – Provides quick design preference testing from real users.
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